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小發明:六x四棋

既然中共不准人談六x四,寫六x四和聽六x四,但它不之於心虛到不准人民把六x四當棋來玩吧?如果六x四事件不能以輕鬆的手法去轉化成更有建設性的東西,是不是中共非把六y四當成嚴蕭的政治鬥爭籌碼不可?人民沒有權決定一組數字的用途?!

棋的目的是要在各玩家完成六十四步前到最大的利益(分數),反映中共在六四後是用什麼策略來治國,棋盤也是六十四格,四玩家各佔一角落(人民當然只能處身於國家的角落),每格都有一個數字(由1至6,其中六格或四格為天安門廣場,不單一停留便即時被屠殺,剩下的分數以和它的遠近按比例平分,天安門廣場當然是愈遠愈好,所以如果棋子剛好在天安門廣場的8個近鄰,不能加分只能扣分,扣的是格子的分數),反映中國寸寸土地有價,事事物物都有價,而人民每走一步都要精心計算它的經濟價值才合乎中共的進步發展觀。

玩法是玩家擲骰,如果是六則只準向單一方向走四步,如果是四則只準向單一方向走六步;如不是六或四,則玩家可隨便選六或四減去骰仔所得數字,而可用任何方式走此數量的格仔,即同一步內可隨時轉換方向,蓋中共國乃是世界最自由的地方,只要你保證不踫六x四或任何政治敏感事件,你想幹什麼中共都可以成全你的心願,中國的窮人及資源太多,每年出口千億也源源不絕。

計分方法如下:如果玩家每走完一步,最終落在格仔的數字乘以走過的格數,例如來回走了5步,而最後停的格仔有5,得分是5*5=25,到達格仔6或4時,不論是如何走來,一律得分6*4=24。再者,因中共國改革開放,自由剝削他人乃人的基本人權,所以吃掉他人棋子可得該玩家累積的全部分數,一如歷年來告發他人的國民都獲重賞。

Since communist owner of China dislike people to hear about 6x4, to talk about 6y4 or to write about 6z4. Wouldn't it at least allow the owned the freedom to play 6*4 as a chess game? Why that must be a material for everlasting life and death power struggle within Communist Party of China, but not be converted into something as constructive and as light as chess game?

Since this game is named as 64 chess, then it follow that it must have 8*8 square. To mimic the socio-political situation of 'Communist' China, each square is randomly assigned a number from 1 to 6, that is everything from land to sex slave to human organ of this great nation has a price tag.

The objective of this game is to collect(or exploit) the score following the rules decided by the Almighty father of this game(land): ME. Just like the post-June 4 governorship of Communist China, the goal of every living being or organism must that be or scoring the most by raping the weaker party, be it natural resource, human power or culture heritage. Therefore this game end when all players had make altogether 64 moves.

All players started from corners of the game board, much like how the Communist China place its 'citizen' in dark concern. Each play take turn in throwing a dice to get a number. Now unless it is six or four then the player have no choice but to move in one direction of four or six step; otherwise the player can move in any direction within a single step using six or four minus the number they got from the dice. Of course, just like in reality, anyone in their way is killed and the accumulated score would be the takers. However, the player needed to beware of six or four People's Square in the game board. Just like every People's item in Communist China, you dare to steal from triad then you are die, when your score divided by ratio of distance from the People's Square. Just like when in June 4, you dare to stand in the Square. Not just that, when your chess is any of the neighbor of People's Square, your score would be deduced every turn of the number in your square.

How to score? Every time you landed in a square with either 6 or 4 in it then you got 24; otherwise you got a score equal to the number of steps you moved multiply by the number in the square of final destination.

To win, just like in every capitalistic society, when you got the highest amount of money/score, you win!
(Prohibited this idea to commercialize by anyone under the regime of Communist China, doesn't that Communist ideology prevent any exploitation except those from the state machinery?)